SpeedOh: Consolidated Rules


Combined rules for SpeedOh: Babes, SpeedOh: Blades, and SpeedOh: Bots.

3-9 Players title=
3-9 Players title=
Rules
Goal:
The first player out of cards wins!
Setup:
The Slap Card is placed in the middle of the play area and cards are dealt to each player. Players do not look at their cards and instead keep them in a draw pile in front of themselves. Deal out all the cards.
Gameplay:
Beginning with the player on the dealers left, each player flips over one of their cards and places it face up on their own flipped card pile (one draw pile and one flipped cards pile in front of each player).
When flipping the card, the players should flip it from the opposite edge so that the player flipping the card does not see the card face before the other players.
If the flipped card exactly matches the image of another players top flipped card, then those two players should each slap the Slap Card.
The first player to slap the Slap Card gives his flipped pile to the slower player. The slower player puts the flipped cards from both piles on the bottom of his draw deck, and play continues with the losing player, who then flips over a new card and looks for a match.

These Robots Match
These Swords Do Not Match

When matching cards, only consider the foreground image, not the background color or background pattern of the cards.
The tricky part is that many cards are almost, but not quite, identical. If a player makes a mistake and slaps the Slap Card incorrectly, then he gains all players flipped piles and places them on the bottom of his draw pile.

Winning:
Once a player has no cards in both their draw pile and flipped pile they win the game.
Note that a player without a draw pile, but still cards in their flipped pile has not yet won. When it comes time for them to flip over a new card, they are skipped over.

As a curtesy, when a player has only 1 card remaining in their draw pile, they should announce "Last Card", though there is no penalty for failure to do so. All draw piles (and flipped piles) should be in view of each player.

Slap Cards
Slap Card Back Slap Card Front Slap Card Back Slap Card Front Slap Card Back Slap Card Front
Each deck contains a single, double-sided Slap Card.
The Slap Card is placed in the middle of the playing area, and should be in reach of all players.
While the Slap Card has two different sides, it does not matter which side is showing.
Make sure that when players match, they slap the Slap Card, not their flipped pile. If your group is having problems with this, you may want to use the optional Totem rules listed below.

Special Cards
Slap First
First Slap WinsSpeedOh: Babes, SpeedOh: Blades, SpeedOh: Bots
When this card is flipped, the first player to slap the Slap Card decides who gets all players flipped piles.
All cards must be given to a single player.
Play continues with the loser who received the cards.

Dont Slap Last
Last Slap LosesSpeedOh: Babes, SpeedOh: Blades, SpeedOh: Bots
When this card is flipped, the last player to slap the Slap Card gains every players flipped cards pile.
Play continues with the loser.

Note: If using the optional Totem rules, then this card acts the same as First Slap Wins.

Color Match
Color MatchSpeedOh: Babes, SpeedOh: Blades, SpeedOh: Bots - Note: Remove from play if any players are Color Blind
While this card is shown, use the Color of the Background to make matches instead of the Foreground Image.
Once this card is covered up, the Foreground Image is used for matches as usual.
As soon as this card is flipped, any existing players with a color match should slap the Slap Card. If more than 2 players have the same color, the winner decides who amongst the losers gets all the matching flipped piles.
If two sets of different colors match, the first player from each color to slap the Slap Card wins the contest for their color.
If using the optional Totem Rule and two or more colors sets are matching, as soon as the winner of the first color puts down the totem, the players matching the second color can grab the totem.
Play continues with the last loser.

Background Pattern Match
Background Pattern MatchSpeedOh: Babes, SpeedOh: Blades, SpeedOh: Bots
While this card is shown, use the Background Pattern to make matches instead of the Foreground Image.
Once this card is covered up, the Foreground Image is used for matches as usual.
As soon as this card is flipped, any existing players with the same Background Pattern should slap the Slap Card. If more than 2 players have the same pattern, the winner decides who amongst the losers gets all the matching flipped piles.
If two sets of different Background Patterns match, the first player from each pattern to slap the Slap Card wins the contest for their Background Pattern. There are 5 different Background Patterns.
Play continues with the last loser.

Babe Match
Babe MatchSpeedOh: Babes
While this card is shown, use the Babe shown to match herself.
Therefore different poses and different weapons or spell effects are not important, as long as the girl is the same girl. There are 5 different Girls in the SpeedOh: Babes deck.
Once this card is covered up, the exact Foreground Image is used for matches as usual.
As soon as this card is flipped, any existing players with the same Babe should slap the Slap Card. If more than 2 players have the same Babe, the winner decides who amongst the losers gets all the matching flipped piles.
If two sets of different Girls match, the first player from each Babe set to slap the Slap Card wins the contest for their Girl.
Play continues with the last loser.

Big Oh
Big OhSpeedOh: Babes
When this card is flipped, the last player to make an "O" with both hands and say "Oh" gets all the flipped cards.
If a losing player cannot be determined play continues with no loser.
Otherwise, play continues with the loser who received the cards.

Slash Oh
Slash OhSpeedOh: Blades
When this card is flipped, the last player to slash or chop the air and say "Oh" gets all the flipped cards.
If a losing player cannot be determined play continues with no loser.
Otherwise, play continues with the loser who received the cards.

RobOh
RobOhSpeedOh: Bots
When this card is flipped, the last player to act like a Robot and say "Oh" gets all the flipped cards.
If a losing player cannot be determined play continues with no loser.
Otherwise, play continues with the loser who received the cards.


Optional Rules
Totem Option
Other games in the genre often use a physical Totem in place of the Slap Card.
If your group wants to do the same, you can replace the center Slap Card with a physical item, such as a dowel or pebble, in the middle of the table.
The person who grabs the Totem first, wins the match. If two players both grab the Totem at the same time, the player with the most fingers touching the Totem wins. If both players have the same amount of fingers on the Totem the player whose hand is lowest on the Totem wins.
When using the Totem option, the Last Slap Loses card functions indentically to the First Slap Wins.
For the SpeedOh: Babes deck, it is recommended to use a childrens doll as the Totem. In such a case, if a player removes the head or other body part when grabbing the Totem, they lose.
Extreme SpeedOh
It is not recommended that you play Extreme SpeedOh, it can be dangerous.
In Extreme SpeedOh, the Slap Card or Totem is placed away from the play area, such as in another room.
Players who match, race to the Slap Card. Make sure the Slap Card or Totem is replaced after each match.

Clarifications
It is recommended that the Background Pattern Match and Babe Match cards be introduced to the group after they have played one or two games without them, in order to get used to how the game plays without too much complexity.
If more than 2 players match (for example when a Color Match card is flipped), all matching players race to slap the Slap Card. The winner chooses who amongst the losers gets all the flipped piles involved.
All cards must go to a single loser, and cannot be distributed amongst multiple players.

If it is difficult to tell who slapped the Slap Card first, the player whose hand covers more of the Slap Card wins.
If players dont notice a match until after further cards are flipped (but the match is still showing), then the cards flipped after the matching set are 'rewound' and placed back into the middle of the respective players decks. Play continues with the losing player.
If two of the same Special card are shown (such as two Color Matches, or two Background Pattern Matches), those two players match and should slap the Slap Card as quickly as possible.
Only the most recent Match changing card is active and in effect. So if one player flips Color Match, then another player later flips Background Pattern Match, only the Background Pattern Match is active and Color Match is no longer valid, even if both are currently showing.
It is acceptable to shuffle your draw pile as desired.
There are 4 different Colors and 5 different Background Patterns. In the SpeedOh: Babes deck there are 5 different Girls. In general, there are 5 different image categories in each deck, with 4 variations on each of those 5 image categories.
Each deck consists of 90 cards (80 normal cards, 8 Special cards, 1 Slap Card, and 1 Rules Card).
Multiple SpeedOh decks can be combined together to make a giant SpeedOh deck.
If so, use only 1 Slap Card and remove the Babe Match cards.


Art by Paoni Lee, Michael Koal, James Yee, and Rita Marfoldi
SpeedOh Copyright © Flex Dolphynn